![]() ![]() In the high-pressure plate spinning of game development, the seamless cohesion of a game's individual parts is the greatest of accomplishments. This entry was contributed by Steven Thornton, lead games designer at Sperasoft, where he's been helping Ubisoft with post-launch seasonal updates for Rainbow Six Siege. Why I Love is a series of guest editorials on intended to showcase the ways in which game developers appreciate each other's work. ![]()
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